hwRing - define a partial circular object with a hole in the middle
GraphN | 1I | Tesselation parameter; the number of rows in the resulting mesh |
GraphM | 1I | Tesselation parameter; the number of columns in the resulting mesh |
Radius | 2F | The inner and outer radius of the ring |
LonRange | 2F | The range of longitudes of the ring, from 0 to 360 |
OptFlags | 1I | The optimization flags; see hw for details |
Resolution | 1F | Tessellation multiplier |
GraphN | 9 |
GraphM | 17 |
OptFlags | hwDefaultOptFlags |
Radius | {0.5,1.0} |
LonRange | {0,360} |
Resoltuion | 1.0 |
The hwRing class creates a partial ring with inner and outer radii and longitude range. GraphN and GraphM are tesselation parameters, and correspond to the rows and columns of the mesh created by the hwRing object. The Radius specifies the inner and outer radii of the ring. The LonRange specifies the range over which the ring extends.
The default texture coordinates for for an hwRing texture the object as if the ring were cut out of the (square) texture map with the top, bottom, left, and right edges touching the edges of the texture.
/* Draw somthing looking vaguely like the letter "C" */ hwObject ring; ring = hwRing->create( hwRing ); HW_MODIFY_2F( ring, hwStrLonRange, 0, 180 ); HW_MODIFY_1B( ring, hwStrTwoSided, HW_TRUE ); ring->draw( ring ); ring->destroy( ring );
# A ring looking vaguely like the letter "C" hwRing ring { LonRange = {0,180} TwoSided = True }