NAME
hwRing - define a partial circular object with a hole in the middle
INHERITS FROM
hwSurface
hwOrient
PROPERTIES
GraphN 1I Tesselation parameter; the number of rows in
the resulting mesh
GraphM 1I Tesselation parameter; the number of columns in
the resulting mesh
Radius 2F The inner and outer radius of the ring
LonRange 2F The range of longitudes of the ring, from 0 to 360
OptLevel 1I The optimization level; see hw(3) for details
Resolution 1F Tesselation multiplier
DEFAULTS
GraphN = 9
GraphM = 17
Radius = {0.5,1.0}
LonRange = {0,360}
Resoltuion = 1.0
DESCRIPTION
The hwRing class creates a partial ring with inner and outer radii
and longitude range. GraphN and GraphM are tesselation parameters,
and correspond to the rows and columns of the mesh created by the
hwRing object. The Radius specifies the inner and outer radii of
the ring. The LonRange specifies the range over which the ring
extends.
The default texture coordinates for for an hwRing texture the object
as if the ring were cut out of the (square) texture map with the
top, bottom, left, and right edges touching the edges of the
texture.
C EXAMPLE
/* Draw somthing looking vaguely like the letter "C" */
hwObject
ring;
ring = hwRing->create( hwRing );
HW_MODIFY_2F( ring, hwStrLonRange, 0, 180 );
HW_MODIFY_1B( ring, hwStrTwoSided, HW_TRUE );
ring->draw( ring, disp );
ring->destroy( ring );
OBJECT FILE EXAMPLE
# A ring looking vaguely like the letter "C"
hwRing ring {
LonRange = {0,180}
TwoSided = True
}
SEE ALSO
hw(3), hwSurface(3), hwOrient(3)