NAME
hwMesh - create a 2-dimensional mesh of vertices, to be drawn as a
sequence of triangle strips
INHERITS FROM
hwSurface
hwOrient
hwVertex
PROPERTIES
GraphN 1I Number of rows in the data mesh
GraphM 1I Number of columns in the data mesh
Data *F The data mesh
Resolution 1F Tesselation multiplier
DEFAULTS
GraphN = 0
GraphM = 0
Data = NULL
Resolution = 1.0
DESCRIPTION
The hwMesh class takes a mesh of vertices and displays them as a
series of triangle strips. The GraphN parameter describes the
number of rows in the mesh. The GraphM parameter describes the
number of columns in the mesh. The Data pointer is an array of
hwFloat values; the number of values should be equal to
GraphN*GraphM*FPV, where FPV is the number of hwFloats present per
vertex as described by hwVertex.3.
C EXAMPLE
/* Draw a two-sided square using the hwMesh primitive */
hwObject
mesh;
hwFloat
data[] = {
0,0,0, 1,0,0,
0,1,0, 1,1,0
};
mesh = hwMesh->create( hwMesh );
mesh->modify( mesh, hwStrData, HW_MAKE_TYPE(HW_TYPE_FLOAT,3*2*2), data );
HW_MODIFY_1I( mesh, hwStrGraphN, 2 );
HW_MODIFY_1I( mesh, hwStrGraphM, 2 );
HW_MODIFY_1B( mesh, hwStrTwoSided, HW_TRUE );
mesh->draw( mesh, disp );
mesh->destroy( mesh );
OBJECT FILE EXAMPLE
# A two-sided square using an hwMesh
hwMesh mesh {
GraphN = 2;
GraphM = 2
TwoSided = True
Data = {0,0,0, 1,0,0, 0,1,0, 1,1,0}
}
SEE ALSO
hw(3), hwSurface(3), hwOrient(3)